Landslide

ZDNet has removed the game from their server. This may have been due to a bug, if anyone has experienced problems with the game, please E-mail me.

Platform: Win95/98/NT 4.0

Genre: Puzzle

Development: Programmed by Logan Everett using Microsoft Visual Basic 5.0/6.0
Logo by Cory Wilson using Photoshop 4.0
Music by Frederick Sands.

Description: Landslide is an accurate Tetris clone. It uses all the same pieces as the original Nintendo Tetris. However, the color of each piece is generated randomly. Also, there are 13 speed levels (0 to 12). For more information read the help file.

Scoring: For each piece placed, you will receive a small amount of points. Filling one line earns more points. A double (filling two lines at once after dropping one piece) is worth even more points. A triple (filling three lines at once after dropping one piece) is worth a very large amount of points. A "Landslide" (filling four lines at once after dropping one piece) is worth the most points. Point values increase with speed. For a complete chart of all point values see the help file.

Screen Shots: Here are some screenshots of the upcoming game Landslide:

Screenshot #1 - This is a picture of the interface.

Screenshot #2 - Here we see a game in progress.


Page Updated: 7/28/00